Future Delta 2 - Collaboration for Advanced Landscape Planning - University of British Columbia, Vancouver, BC. - 2015
Role: Lead Designer
Levels: Neighborhood, Factory, Town
I was the lead designer, and only person with game development knowledge and experience, on an 8-person multi disciplinary collaboration that created an educational game to teach climate change concepts to high school students.
Educate and raise awareness among team members about the strengths and limitations of video game technology, how games are developed, and what was possible for our project to achieve.
Bridge the gap between academic content knowledge and gameplay and interactivity.
Design and implement the world building and missions.