Turok: Rebirth - Propaganda Games (Disney), Vancouver, BC. - 2006

Role: Senior Level Designer

Level: Jungle - Strange Prehistoric Planet

 
  • Design and specify the level design pipeline for the startup company, working with management.

  • Responsible for creating the level geometry, the enemy placements, and scripted events for the 1st level in the game - Jungle.

  • Prototyped the initial jungle environments which helped define the combat playstyle and look of the game.

Jungle - Strange Prehistoric Planet

My early jungle “look and play” prototypes eventually evolved into this 1st level of the game.

Strange fact: as of 2021 I’ve done 3 jungle levels in 3 different games in my career. If you need jungles done I’m definitely the guy.

 
Previous
Previous

Max Payne 3

Next
Next

Splinter Cell: Double Agent